Fighting Fantasy 29: Midnight Rogue

Midnight Rogue

Illustrator John Sibbick
Author Graeme Davis
Year 1987
Publisher Puffin
ISBN 0-14-032378-3

Danger lurks in every corner of Port Blacksand – infamous city of evil-doers!

YOU are an apprentice in the Thieves’ Guild of Port Blacksand. Tonight is the testing time, the climax of your training. Your mission is to find and steal a priceless gem, the Eye of the Basilisk, and the special skills you have learned will be tested to the limit!

Many terrors lie in wait in the darkness of this evil city’s backstreets and alleys. Will you be able to accomplish your dangerous task? You have until morning to prove yourself.

Two dice, a pencil and an eraser are all you need to set out on your mission. YOU decide which route to take, which creatures to fight and which dangers to risk.

Midnight Rogue available on Amazon

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Fighting Fantasy 10: House of Hell

Illustrator Ian Miller (cover), Tim Sell
Author Steve Jackson
Year 1984
Publisher Puffin
ISBN 0-14-031831-3

Taking refuge in the infamous House of Hell has to be the worst mistake of your life!

The dangers of the torrential storm outside are nothing compared to the blood-curdling adventures that await you inside. Who knows how many hapless wanderers like yourself have perished within its gruesome walls? Be warned! Tonight is going to be a night to remember…

Two dice, a pencil and an eraser are all you need to make your journey. YOU decide which way to go, which dangers to risk and which monsters to fight.

House of Hell available on Amazon

Fighting Fantasy 2: The Citadel of Chaos

Illustrator Emmanuel (cover), Russ Nicholson
Author Steve Jackson
Year 1984 (first published 1983)
Publisher Puffin
ISBN 0-14-031603-5

Part story, part game, this is a book with a difference – one in which YOU become the hero!

The Citadel of Chaos holds a dark and dangerous peril for anyone foolhardy enough to venture through its gruesome gates. And yet venture you must, for your mission lies at the heart of the Citadel, with the dread sorcerer, Balthus Dire.

Two dice, a pencil and an eraser are all you need to make your journey. YOU decide which route to take, which monsters to fight, and where to use your special knowledge of the magic arts.

The Citadel of Chaos available on Amazon